Game Design Analysis: World of Goo

from blog Jonas Hietala, | ↗ original
Introduction This is the second essay for the course Game Design and this thime I will be analysing the game World of Goo a bit. The first level The game is very simple. You begin with a structure and a few Goo balls, the charming balls bobbing around there, which you can drag and drop to build on the structure. Your goal is to reach the pipe and...