SNES graphics: 186.2ns or bust!

from blog Fabien Sanglard, | ↗ original
Aug 9th, 2024 SNES graphics: 186.2ns or bust! The last article discussed the hardware of the Super Nintendo's graphic system. This one describes how these components collaborate to render sprites and backgrounds. Researching this topic was really cool since it allowed me to understand how limitations such as the number of layers in a mode, the depth (bits-per-pixel) of...