Hayaku devlog 1

from blog NorikiTech, | ↗ original
↗ original
Welcome to the first development log of Hayaku, attempt number six! (I explain why it’s the sixth attempt in my post on the history of Hayaku.) Half the game jam time is past, and while the project is nowhere near releasable, it’s playable and in much better shape than it has ever been over the past six years. To start, check out this video of me...