The Polar Game in Haskell, Day 6: Towards a GUI

from blog Praise, Curse, and Recurse, | ↗ original
So, I have some time today to program and I want to see how far I can get in starting to develop a GUI for my game, incomplete as it is. Can I get a window displayed and reacting to mouse or keyboard events, and drive the game logic with it? I came across the paper FranTk -- A Declarative GUI Language for Haskell (PDF file link) by Meurig Sage...