The history of Hayaku (so far)

from blog NorikiTech, | ↗ original
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Hayaku is my longest-suffering project by far. Most, I stop working on after a couple of weeks; some, months. Yet I’m starting to work on Hayaku again six years after I came up with the idea. At the time of writing (June 2024), I haven’t touched the project in two years. Even that has been a half-hearted attempt at revival, and actually I haven’t...