Stylized Water Shader
More from Alexander Ameye
💡 This tutorial is made for Unity 6 or Unity 2022.3+ and the Universal Render Pipeline. Jump to heading # Introduction Edge detection outlines have been commonly used in multiple games over the past years. They add a comic-book-like style to the scene which many game developers are after. Mars...
Jump to heading # Introduction A few years ago I was working on a mobile augmented reality application where users were able to use their phone to place objects within the environment. To help them with this, there was a 3D reticle visible on the screen that reacted to the environment. There are several key...
Jump to heading # In the last episode of ... In my previous post, I talked about how I created a physically-based CPU path tracer in Rust from scratch. It was a good start, but one of the limiting factors while developing it was iteration speed. Each time I modified the scene or changed some parameters, I had to...
Jump to heading # How this site works Over the years, I've been asked multiple times how I made this blog website. Some of the technologies I've used have changed over the years, but this is the current stack. 📄 github-pages for free hosting ⚙️ 11ty for static site generation 🐐 goatcounter for analytics 💎...
Jump to heading # Introduction This weekend I was working in Blender and noticed their easy to use circular menu. By pressing a button, the menu appears and then by pointing your mouse in a direction, you can select one of the options. Pie menu in Blender. Jump to heading ...