A cursor for augmented reality
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More from Alexander Ameye
Jump to heading # In the last episode of ... In my previous post, I talked about how I created a physically-based CPU path tracer in Rust from scratch. It was a good start, but one of the limiting factors while developing it was iteration speed. Each time I modified the scene or changed some parameters, I had to...
Jump to heading # How this site works Over the years, I've been asked multiple times how I made this blog website. Some of the technologies I've used have changed over the years, but this is the current stack. 📄 github-pages for free hosting ⚙️ 11ty for static site generation 🐐 goatcounter for analytics 💎...
Jump to heading # Introduction This weekend I was working in Blender and noticed their easy to use circular menu. By pressing a button, the menu appears and then by pointing your mouse in a direction, you can select one of the options. Pie menu in Blender. Jump to heading ...
Jump to heading # Introduction A while ago, I made a shader for a project of mine to simulate halftone shading. This note quickly explains how I created the effect. Jump to heading # Creating a dots pattern To start, I created a Dots Pattern subgraph to create...
Some renders made with my path tracer. Jump to heading # First Steps As so many people out there that want to get into writing a raytracer, I started with raytracing in one weekend. I can 100% recommend this as a starting point, even if you are not familiar with ray tracing at all. While there...