Popcar's Blog

Popcar's blog on tech and gamedev!
https://popcar.bearblog.dev/ (RSS)
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I Bought a PlayStation Vita in 2025
10 Jan 2025 | original ↗

I talk about my experience and impressions of getting a Vita in 2025. Spoilers: I really like it!

My List of Awesome Free Software
24 Dec 2024 | original ↗

A personal list of great free software that I use in my daily life

Reviewing Every Single UFO 50 Game
20 Oct 2024 | original ↗

In-depth reviews for all 50 games in UFO 50!

Blogs Are More Important Than Ever Now
10 Sept 2024 | original ↗

A short post about why blogs are so great against a dying internet.

File Compression Is Awesome: A Practical Guide
29 Apr 2024 | original ↗

A hands-on guide to making your images, videos, and files tiny.

Using Godot for GUI App Development
13 Mar 2024 | original ↗

Everything you need to know about using Godot for creating applications

Lemmy Needs to Fix Its Community Separation Problem
22 Jan 2024 | original ↗

For the unaware, Lemmy is a Fediverse alternative to platforms such as Reddit and Tildes. I've been using Lemmy as one of my main social platforms for the past 6 months, but I've been aware of it for almost 3 years now. The platform has improved significantly the past couple of months now that it feels like there's momentum driving the project...

Releasing GodotOS and Finding an Audience
13 Jan 2024 | original ↗

This week was wild, hectic, and a bit surreal. I've released GodotOS on January 9, but two days later I got a suddenly massive amount of attention, mostly from unexpected places! Here's a post on how the release went. If you're not aware, GodotOS is my project to create a desktop-like experience in the Godot engine. It's always been intended more...

How to Properly Advertise a Revshare/Collab Project
5 Jan 2024 | original ↗

Revenue share (AKA Revshare) is becoming a popular for indie developers to come together and work on a project since it doesn't require any up-front capital or monetary investment. Unfortunately, trying to onboard people onto a Revshare project is quite hard, and most of the posts I see are often rife with mistakes and missing info that makes me...

Creating GodotOS - Devlog 2
14 Nov 2023 | original ↗

(In which I add viewports and constantly seek help) In case you didn't read the previous devlog, GodotOS is a fake operating system made in Godot. It's intended to be more of a proof of concept than a real product, and it will be open-source once the prototype is finished. As you might expect, there's a lot to do to make a good desktop-like user...

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