Talking OpenGL, maps, C++, and even a little Android on NSBrief

from blog Posts on ./jm, | ↗ original
I recently had the pleasure of being interviewed on the NSBrief podcast by Janie Clayton about what I’m up to at Mapbox, mostly from an iOS point of view. I did touch a bit on cross-platform development in OpenGL and C++, considering Metal instead of OpenGL, my recent forays into Android development, and we even got a little philosophical about...