Nicole Express
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When I asked the question, “what made the NES so interesting”, my answer was to describe the memory mappers used by the console. But what’s interesting is that the very first cartridge to feature a memory mapper was not from Nintendo themselves; they were late to the game of expansion hardware on cartridges, since their plan to expand the console...
The internet NES fan scene has changed over time. The modern scene I think is a lot more open to Japan-exclusive titles, thanks to the wealth of fan translations, and has different preferences. One game that seems to have fallen through the cracks is Rare’s Wizards and Warriors. It was a hit in its day, but doesn’t seem to get the attention other...
Oops, that last Cassette Vision post was supposed to be a review of some games for it. This is a fairly historically important console, but not a huge seller; video games didn’t really boom in Japan until the Famicom. Not a flop by any means, but maybe keep that in mind. What’s the difference between the titles on the Famicom and the titles here?...
So recently I’ve been binge-watching RandomStranger’s Famidaily project and came across his video on Guardic Gaiden, the game we know in the west as The Guardian Legend. In it, he said that the Twin Famicom has slowdown on this game that the regular model doesn’t. Now, I’ve been a big fan of the Sharp Twin Famicom– it’s got no lockout chip, a...
The Epoch Cassette Vision is often reported as the first Japanese cartridge-based game console. But reality is always a bit more complicated. In 1978, years before the Cassette Vision, two Japanese companies put together cartridge-based game consoles that were unique to Japan, but relied on technology and chips licensed from American firms. And...
Recently I’ve had a bit of a fascination with rhythm machines. Not the computerized digital ones like that built into my old Yamaha organ, but fully analog ones. There’s something quite appealing about producing drum-like sounds with just discrete circuits of transistors, capacitors, and resistors. Let’s take a glimpse into a realm so analog that...
Remember the RCA Studio II? A chipset with a fascinating history and enthusiast cred put into the service of the most disappointing game console of 1977. But mine didn’t work at all– well, that hasn’t changed. But thanks to partlyhuman (Roger Braunstein), creator of the Floopy Drive, I now have two RCA Studios II. One of them might even work, so...
The evolution of consoles from single-game systems like the Magnavox Odyssey 100 to cartridge-based systems like the NES wasn’t a simple process. The original console, the Magnavox Odyssey, had something kind of cartridge-like despite having no CPU, ROM, or RAM. And the original Japanese cartridge-based console had more in common with the...
The Apple ][ is one of the most iconic vintage computers of all time. But since Wozniak’s monster lasted all the way until 1993 (1995 if you could the IIe card, which I won’t count until I get one), it can be easy to forget that in 1977, it was a video extravaganza. The competitors– even much bigger and established companies like Commodore and...
Back in 1978, I took a look at the Sears Tele-Games Pinball Breakaway, a rebadged version of Atari’s Video Pinball (the home version), whose chip was also used in one of the variants of Epoch’s TV Block. A lot has changed since 1978, and one of those things is that RF modulators just don’t cut it.
When I took a look at a modern hanemono pachinko machine, it surprised me that many people thought the pachinko dial control was digital; either you were applying force, or you weren’t and that was it for the amount of control the player has. Now, it’s true that pachinko isn’t quite a game of skill, but there is a little bit more gameplay than...